The sounds that characters make when they walk on wood.I loved it. The sounds that characters make when they walk on tile. The sounds that characters make when they walk on snow. The sounds that characters make when they walk on plastic. The sounds that characters make when they walk on metal. The sounds that characters make when they walk on glass. The sounds that characters make when they walk on dirt. The sounds that characters make when they walk on the carpet. Before version 2022.3.29, players using a PC could move around and open UIs during the Role Reveal screen.This color is referred to as 'Crewcolor' on cosmetics with such coloring to allow them to change to the color of the character.Red marks where the main color goes, blue marks shadows, navy blue marks the outline color, shades of pink are used for the insides, and shades of green are used for the visor. Character sprites are stored in the game files as a base template instead of sprites for every color.In a tweet from Among Us, they said that characters "either have no toes or each leg is actually just a giant toe.".Among Us did a retweet, revealing if you look under the space suit, you will see the same thing.Crewmates may be Henry Stickmin characters, as a human-like voice can be heard in Communications.Between versions 2021.4.6.30, Fortegreen was named "GareBear".The default name used to be "ForteBass," named after Forest Willard's username.Players will play as Fortegreen while connecting, along with the username "?".This becomes even clearer in Hide-And-Seek mode where the impostor screams abnormally and has his tongue sticking out the entire time. this is shown in his death animation using his sharp tongue to kill a crewmate. In The Fungle, an inflatable dinosaur-shaped float can be seen having a visor similar to the character, further reinforcing the second theory. It is shown in the dead sprite that the player has a vertebral bone, however the area around it will be the corresponding color. while some think they are people in costumes, others think they are the costumes themselves. Not much is known about the characters' biology.The only exception is Fortegreen, who weighs 132 pounds. According to Submit Scan, characters weigh 92 pounds and are 3'6" tall.If An Impostor kills a Crewmate, they will leave behind a decapitated corpse, which appears as the bottom half of the body lying down with a single bone sticking out of it. If the player is selected as An Impostor, then any other Impostors will see their names (including their own) as colored red. If the player is a Crewmate, all characters will display their names in white above their heads. Their currently chosen skin will not be displayed below the character. Ghosts look the same as living characters, except that they have a ghost tail in place of legs and are translucent. If a player is eliminated by normal gameplay, they will turn into a ghost. Impostors are similar in appearance to Crewmates, however they can open their belly, revealing a huge mouth with several pointy teeth and a thin, sharp tongue as seen in the Friends List trailer and death animation. A small pack rectangular shape is also mounted on the back of the suit. On the contrary, the Reactor Meltdown UI shows a five-fingered hand being scanned. Sometimes, players will appear to have four-fingered floating hands at certain moments, such as the killing animations when they are killed by An Impostor. They do not have a visible face, instead they express themselves through an glass visor that resemble a cyclopean eye. They lack arms, have short legs, and their spacesuits do not reveal what is underneath. Living characters are shown as short, round-bodied astronaut-like creatures wearing spacesuits of different colors.
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